11-07-2019, 09:23 AM
(This post was last modified: 11-07-2019, 09:24 AM by Sundance. Edited 1 time in total.)
(11-07-2019, 07:47 AM)Drago156 Wrote:(11-07-2019, 06:06 AM)Mouse Wrote: Monkeys really should not be able to carry standing humans over tables. We just had someone spend five minutes on the bridge table with a human shield, lasering people with an egun. The hell are you supposed to do there? Can't tase them. Can't disarm them. It's dull.
Gas or bomb them and be done?
In all seriousness, I think tables in general probably need a major rework in and of themselves.
Cover fire/flip table mechanics like TG, but done in our own whacky way would be good. Objects placed on the table flipped would fire dramatically at targets, and would make fire fights a lot more interesting.
I do feel tables as a "barrier" to places is really redundant at this stage in the game and just encourages people to break tables. The whole argument that it acts as a barrier for secure areas (i.e HoP's Desk) is weak, when considering many places have those little slidy "windoors" which completely nullify any intruders. We can also get creative if windoors feel cheap! A system similar to Passport control booths in airports where you slide things under a grate and retrieve them could be cool!
This is a massive digression to the original thread I admit, but I do feel changing how tables function is something that could be looked at.