11-01-2019, 09:47 AM
I think I really like the reoccurring idea of there being places you can find hints for secret chems at, and I feel it would also allow for more exploration from the science department other than the occassional telescience adventure.
In terms of the secret chems and spoiler tagging, I don't think some of the absolute deadliest or destructive chems should be publicly available or nerfed. QGP, Strychnine, Initro and its sibling chems, Raija,fermid , and Sarin should absolutely stay secret and unchanged because they have such a destructive presence with a special added twist that most standard chemicals have, and making these public would lead to a rise in grief IMO, and nerfing these chems takes the point out of ever using them. And I think something being overlooked here is the fact that you can still chemsmoke almost all of the secret chems. However I am completely in favor of unsecreting studf like Kerosene and Reversium and what not, just maybe add a way to counter Reversium and some of the other gimmick secrets with side effects.
TL;DR: dangerous secrets stay the same, but areas with hints be added. Gimmick secrets be made public with ways to counteract them/their side effects.
In terms of the secret chems and spoiler tagging, I don't think some of the absolute deadliest or destructive chems should be publicly available or nerfed. QGP, Strychnine, Initro and its sibling chems, Raija,fermid , and Sarin should absolutely stay secret and unchanged because they have such a destructive presence with a special added twist that most standard chemicals have, and making these public would lead to a rise in grief IMO, and nerfing these chems takes the point out of ever using them. And I think something being overlooked here is the fact that you can still chemsmoke almost all of the secret chems. However I am completely in favor of unsecreting studf like Kerosene and Reversium and what not, just maybe add a way to counter Reversium and some of the other gimmick secrets with side effects.
TL;DR: dangerous secrets stay the same, but areas with hints be added. Gimmick secrets be made public with ways to counteract them/their side effects.