10-29-2019, 10:51 AM
I understand in terms of the ship. Still a little unclear with everything else, sorry!
Let's say your ship is 32x32 tiles (I know it's 31x31, but let's say it's a 1:32 translation for the sake of math).
That's 1024x1024 px.
Now take the planet backdrops above (which I'm assuming is a pretty thing to look out at when you reach orbit and just stays as a background similar to how the gas giant does), which is 15x15 tiles or 480x480 px.
If I was to keep things to scale from ship --> map, then those planet backdrop would be less than half the size of the ship in the map mode... 14x14 px. Which won't look good imo.
So i'll need to upscale them, to:
So my main point wasn't keeping things to scale in the mapmode... actually the opposite. Perhaps my idea of how the map will function is totally off base, do let me know!
I'll be working on some more of the above planets later today (hope to have some dank ringed planets & asteroids) but as soon as I have a clear idea on the scaling, it'd be pretty easy to make much smaller versions!
Let's say your ship is 32x32 tiles (I know it's 31x31, but let's say it's a 1:32 translation for the sake of math).
That's 1024x1024 px.
Now take the planet backdrops above (which I'm assuming is a pretty thing to look out at when you reach orbit and just stays as a background similar to how the gas giant does), which is 15x15 tiles or 480x480 px.
If I was to keep things to scale from ship --> map, then those planet backdrop would be less than half the size of the ship in the map mode... 14x14 px. Which won't look good imo.
So i'll need to upscale them, to:
Quote: moons/stations/asteroids/other ships at 20px(give or take), 32px for planets, 40px for gas giants and 48px for Stars.
So my main point wasn't keeping things to scale in the mapmode... actually the opposite. Perhaps my idea of how the map will function is totally off base, do let me know!
I'll be working on some more of the above planets later today (hope to have some dank ringed planets & asteroids) but as soon as I have a clear idea on the scaling, it'd be pretty easy to make much smaller versions!