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goon rp is pretty much empty
#5
I feel like the rp rules could use a little bit of extra specification giving people who roll antagonist the impetus to act antagonistic. The game sorta hinges on the relationship between antags and the rest of the crew, and I worry that one of the issues with the server might be that rolling antagonist is treated as "crewmember but with some powers and less applicable rules" rather than "directly antagonistic character who needs to create the driving force of the shift". Obviously this doesn't just mean antagonists need to go out and murder the hell out of the crew every round, but just that antagonistic acts beyond what could be excused as being a miscreant are necessary for the health of the server.
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Messages In This Thread
goon rp is pretty much empty - by klambar - 10-26-2019, 07:40 PM
RE: goon rp is pretty much empty - by Technature - 10-26-2019, 08:25 PM
RE: goon rp is pretty much empty - by Skornzy - 10-26-2019, 10:03 PM
RE: goon rp is pretty much empty - by klambar - 10-27-2019, 07:53 AM
RE: goon rp is pretty much empty - by cyberTripping - 10-27-2019, 11:31 AM
RE: goon rp is pretty much empty - by Drago156 - 10-27-2019, 03:03 PM

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