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Gang Mode: Gang Item Rewards Thread
#17
(10-24-2019, 07:59 AM)Unknownity Wrote:
(10-24-2019, 04:13 AM)Sundance Wrote: On topic, I could really do with some ideas for craftable melee weapons, give some ideas.

Always a classic,barbed (or spiked with nails) baseball bat.

Ah a Lucille. What would be a good alternative to barbed wire? Steel wheat AKA Metal filings?

Also, how did I forget about the classic Golf Club?

I do think the molotov would be a good craftable weapon, with the effective functionality of fire chem in a shotglass, albeit a bit more janky (requires you to light it, for example). Aimed for the ne'er-do-well SA rather than the turbonerd chemists.

What would people think of a meaner version of the weaponry for gang-leaders?

For example a sledgehammer would have a slightly different looking sprite and unique name (such as "Gentle Persuasion", etc). This weapon would have the increased stamina damage while also having a unique "execution", where on a dead target will flatten the head?
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Gang Mode: Gang Item Rewards Thread - by kyle2143 - 08-28-2019, 01:00 AM
RE: Gang Mode: Gang Item Rewards Thread - by Sundance - 10-25-2019, 02:37 AM

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