10-19-2019, 09:46 AM
I wasn't involved with the round and looked into the logs of the aforementioned.
Wizards draw a lot of attention to themselves whatnot with being extraordinarily annoying and alerting to their presence with the spell chants, which very often results in a goofy chase involving several people chasing after the wizard.
Setting off a dangerous smoke mix in the line between this lynch mob and the wizard is a recipe for a lot of collateral damage in that regard.
re: "I'd made it perfectly clear all round I intended to kill this wizard and I'd made it perfectly clear how I intended to do it". : I was able to confirm discussing the strychnine production, but it all appears to have been in regular close proximity chat with what appears to have been Noddy and maybe a few other people, with none of that information being public knowledge via a radio or announcement, not that it'd fully justify such measures. I could have overlooked something and maybe I'm wrong, but if not, that seems to be my impression, at least from the speech logs.
I assume the decision to set it off was influenced by the events occurring in maintenance, which is generally a low-traffic area that's unlikely to have passerby coming through, but considering the nature of wizard, as proven by there indeed being people rushing in, the cramped and relative lower-visibility area just further served in making the situation and the chem mix dangerous.
The factual result at the end of this being several people afflicted by a potent poison in a released chem-mix against an antag, having occurred after being warned in the recent history for also murdering multiple people when chembombing another antag, where any disciplinary action in that situation was omitted for just a warning to avoid doing this kind of thing.
On this same line of thought: using area of effect weapons against a singular target where collateral damage is possible is (in my opinion) a conscious decision and not a "mistake anybody who plays is bound to make from time to time", which I and most players I've interacted with have not or don't make. Chemsmokes aren't a conventional weapon and preparing them takes both time and effort and being aware that a person is making something that will turn a decent area into death. Most people responsibly resort to regular single-target weaponry, throwing glasses with chemicals instead of smoking/foaming them or other similar methods the effect and targets of which are fully known and predicted, with any mistakes committed with them being only possible due to the person's own error, rather than opening other crewmembers to endangering themselves, which is the main issue with (chem)bombing strategies against antags.
Wizards draw a lot of attention to themselves whatnot with being extraordinarily annoying and alerting to their presence with the spell chants, which very often results in a goofy chase involving several people chasing after the wizard.
Setting off a dangerous smoke mix in the line between this lynch mob and the wizard is a recipe for a lot of collateral damage in that regard.
re: "I'd made it perfectly clear all round I intended to kill this wizard and I'd made it perfectly clear how I intended to do it". : I was able to confirm discussing the strychnine production, but it all appears to have been in regular close proximity chat with what appears to have been Noddy and maybe a few other people, with none of that information being public knowledge via a radio or announcement, not that it'd fully justify such measures. I could have overlooked something and maybe I'm wrong, but if not, that seems to be my impression, at least from the speech logs.
I assume the decision to set it off was influenced by the events occurring in maintenance, which is generally a low-traffic area that's unlikely to have passerby coming through, but considering the nature of wizard, as proven by there indeed being people rushing in, the cramped and relative lower-visibility area just further served in making the situation and the chem mix dangerous.
The factual result at the end of this being several people afflicted by a potent poison in a released chem-mix against an antag, having occurred after being warned in the recent history for also murdering multiple people when chembombing another antag, where any disciplinary action in that situation was omitted for just a warning to avoid doing this kind of thing.
On this same line of thought: using area of effect weapons against a singular target where collateral damage is possible is (in my opinion) a conscious decision and not a "mistake anybody who plays is bound to make from time to time", which I and most players I've interacted with have not or don't make. Chemsmokes aren't a conventional weapon and preparing them takes both time and effort and being aware that a person is making something that will turn a decent area into death. Most people responsibly resort to regular single-target weaponry, throwing glasses with chemicals instead of smoking/foaming them or other similar methods the effect and targets of which are fully known and predicted, with any mistakes committed with them being only possible due to the person's own error, rather than opening other crewmembers to endangering themselves, which is the main issue with (chem)bombing strategies against antags.