10-18-2019, 10:19 PM
(10-18-2019, 09:00 PM)phyvo Wrote: I think it's important to have those kinds of objectives and miscreants in order to help give newer players ideas for what to do that aren't simply murder this or that person. It also helps get across that as a traitor you don't necessarily have to kill *anybody* if you can find another way of having antagonistic fun.
But surely kidnapping Monsieur Stirstir, which is tracked, does that just as well as holding Heisenbee for ransom? I'm all for quirky, non-murderous objectives; I'd just rather the game gave me an incentive to complete them.