Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
improve medibots
#5
Please no. These robots are supposed to be so simple they don't even function under laws of robotics. These things are literally medkits with a proximity sensor taped on with a robot arm jammed through the clasp, they aren't high tech by any means. They aren't meant to be a complete replacement for medical doctors, and IMO they should be more expensive to produce/be made worse because doctors are made irrelevant by three of these wandering around. You shouldn't wander into medbay hoping more to find the rickety blue medkit on wheels with a peeling sticker on it saying 'Head Surgeon' than a doctor who was vat-grown specifically to heal your ass.

IMO they should ACTUALLY have limited chems inside of them and you should have to keep them full to keep them able to function. It seems like they are meant to act like this since you can remove the beaker of stuff from them and change how much they inject but really they have infinite amounts of healing goo inside them. If they were debuffed in this way I'd be more comfortable with them having triage capabilities.

It could also be neat if robotics could produce upgrades to simple robots that make them better. Like for instance a triage chip for the medbot.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)