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Add an empowered effect to dimensional shift/ rework dimensional shift
#5
really neat idea, but i would remove #3 (you have a small viewport which uses meson logic in that you cant see mobs and only the structure. This is so that you can position yourself) since i think it would be a really interesting mechanic if you can't actually see where you'll end up without thinking about it prior to entering the dimension
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RE: Add an empowered effect to dimensional shift/ rework dimensional shift - by Triacontakai - 09-07-2019, 12:57 PM

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