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Make sectrons care about shamblers
#3
There is indeed code that makes bots go after shamblers, as well as other mutants. GuardBuddies have it, and it's the reason people make jokes about diplomats getting chased by Harner and co. Sec scanners have it too, and they assign it a much higher threat level (8 vs. 5). Speaking of scanners, they have different threat levels for different races, so it's definitely possible to have Beepsky dislike fishpeople and frogs but hate shamblers more.

The way it currently works, being a shambler or other mutant race is more an aggravating factor. Beepsky won't bat an eye at a shambler attacking the Captain, because it assigns the shambler a threat level of 2, but if said shambler then picked up said cap's egun (threat level: 4), the shambler's rating would bump up to 6, and then it would act.

With that relevant info out of the way, I'll go ahead and say I agree. While Beepsky can go after a shambler in circumstances similar to as described, and one can have a Sec Officer disable checking for firearms permits to prevent the scenario OP's talking about, it's not enough. As OP says, it definitely is frustrating when Beepsky batons the guy setting the shambler on fire rather the shambler, and while I do also find it funny, playing impromptu Beepsky tag while trying to fight back against a horrific monster trying to eat you isn't particularly fun. (And besides, there's better ways to make the securitrons so narrow-minded and lawful stupid.) Shamblers should be rated higher, at least 5 as suggseted, maybe 8 like the scanners.
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Make sectrons care about shamblers - by Mouse - 08-24-2019, 04:35 PM
RE: Make sectrons care about shamblers - by Studenterhue - 08-24-2019, 07:49 PM

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