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[QOL] Produce/ Mining Satchel Searching
#6
This seems good, my only issue with it is using grab/disarm intents for how you interact with this bag. It's a non-obvious mechanic considering intents are only used for combat and surgery, nowhere else do they matter. Aside from a few other outliers, like getting into cryo tubes on help intent (which was a bad idea but I haven't gone back to fix it yet).

Not sure what the best way to handle doing these functions is since an extra input prompt is too cumbersome. Maybe one of the two should be "Use the bag on the opposite hand" or "click-drag to opposite hand". I'm not sure.
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RE: [QOL] Produce/ Mining Satchel Searching - by kyle2143 - 08-14-2019, 06:59 PM

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