08-14-2019, 12:48 AM
this was a bug and it was fixed.
there were some optimization changes and the way mining out asteroids worked caused the 'are there things to scoop on this tile' check to get bypassed. asteroids in general should hopefully be very slightly less buggy as a result. maybe.
there were some optimization changes and the way mining out asteroids worked caused the 'are there things to scoop on this tile' check to get bypassed. asteroids in general should hopefully be very slightly less buggy as a result. maybe.