08-09-2019, 12:15 PM
(This post was last modified: 08-09-2019, 12:18 PM by moonlol. Edited 2 times in total.
Edit Reason: grammer and the ghost role gui thing
)
The z5 mining drones idea could in my opinion work
but theres a few things that should be done
1. Prevent the drone from doing zlevel transitions completely.
2. prevent it from activating artifacts.
3. prevent it from either opening or teleporting unlocked crates (this so the drone couldnt meta grudge or attack the people on station)
4. prevent speech or put it under a "new life" rule (explained further down below)
5. prevent all attacks unless they are directed at a non player controlled critter eg: space bear or clown spider
or prevent attacking at all
6. add a ghost drone esque rule to disallow the drone to interfere or change a players plans (like clown spider farms(??))
As for the mindless flock drone idea
1. prevent speech or put it under a "new life" rule
2. either make it have a in build pickaxe, touch asteroids to "mine" them using their flock tools(??) or leave a pickaxe near its spawn location. (pickaxe near spawn location is least preferable in my eyes)
3. add in a rule to only attack in self defense or to not explicitly hunt people
4. prevent z level movement
5. allow free movement in space (jetpack esque)
6. add some way to produce flock doors (like some kind of bootleg flock rcd)
7. give the flock drone mesons
8. make it NOT guaranteed to spawn so that people wont suicide to spawn as it
About the new life rule:
make it similar to the ghost critters as in
dont keep grudges
dont meta game
dont tell information to other players you learned from death chat or your previous life
Preferably add a bit of fluff to the change log along the lines of
"experimental nanotrasen mining drones have been launched onto the asteroid belt any attempts at communication from these are to be reported"
Something similar for the flock drone
Edit: oh and add a gui for ghost roles which can be used to activate the "spawner" for the ghost role as the trench (im not sure if z5 aswell) are restricted and boot you off if you are a ghost.
but theres a few things that should be done
1. Prevent the drone from doing zlevel transitions completely.
2. prevent it from activating artifacts.
3. prevent it from either opening or teleporting unlocked crates (this so the drone couldnt meta grudge or attack the people on station)
4. prevent speech or put it under a "new life" rule (explained further down below)
5. prevent all attacks unless they are directed at a non player controlled critter eg: space bear or clown spider
or prevent attacking at all
6. add a ghost drone esque rule to disallow the drone to interfere or change a players plans (like clown spider farms(??))
As for the mindless flock drone idea
1. prevent speech or put it under a "new life" rule
2. either make it have a in build pickaxe, touch asteroids to "mine" them using their flock tools(??) or leave a pickaxe near its spawn location. (pickaxe near spawn location is least preferable in my eyes)
3. add in a rule to only attack in self defense or to not explicitly hunt people
4. prevent z level movement
5. allow free movement in space (jetpack esque)
6. add some way to produce flock doors (like some kind of bootleg flock rcd)
7. give the flock drone mesons
8. make it NOT guaranteed to spawn so that people wont suicide to spawn as it
About the new life rule:
make it similar to the ghost critters as in
dont keep grudges
dont meta game
dont tell information to other players you learned from death chat or your previous life
Preferably add a bit of fluff to the change log along the lines of
"experimental nanotrasen mining drones have been launched onto the asteroid belt any attempts at communication from these are to be reported"
Something similar for the flock drone
Edit: oh and add a gui for ghost roles which can be used to activate the "spawner" for the ghost role as the trench (im not sure if z5 aswell) are restricted and boot you off if you are a ghost.