08-06-2019, 07:51 AM
Somewhat similar idea to Warcrimes':
We already have an antag weighting system implemented, would it work out to have a toggleable mode that just gives much higher weights to the redeemer at the cost of their tokens when they get selected? It would prevent any meta-knowledge without pushing people into antags they don't like, while also not forcing people to immediately redeem their tokens and still have a shot at non-token antag.
The only downside I can see is that tokens become significantly less useful for an immediate antagonist round.
We already have an antag weighting system implemented, would it work out to have a toggleable mode that just gives much higher weights to the redeemer at the cost of their tokens when they get selected? It would prevent any meta-knowledge without pushing people into antags they don't like, while also not forcing people to immediately redeem their tokens and still have a shot at non-token antag.
The only downside I can see is that tokens become significantly less useful for an immediate antagonist round.