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Adjust the Population Scaling for Blobs
#12
(07-29-2019, 07:31 PM)Frank_Stein Wrote: I dunno. I played a round recently that had probably over 6 blobs. They got steamroller pretty quickly, because once everyone knew there was one they got armed up and relentlessly searched for more.

That was mostly admin bus though for more blobs, and the later blobs were sent in after the crew had flamers en masse more than 20 mins into the round.

Either way I don't think having more blobs will alone solve the problem of Blobs entirely, but I think it's a good first step and it's one of the problems they have, and worst case scenario they wind up not really changing that much.
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RE: Adjust the Population Scaling for Blobs - by TheMaskedMan2 - 08-01-2019, 05:04 AM

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