06-30-2013, 08:14 AM
CPR previously injected you magically with healing drugs.
Now it'll reset the Losebreath status and knock Suffocation damage down quite a bit. How this helps:
Every tick that you are in crit, you take some suffocation damage. This was already the case, nothing new, but I made it scale now instead of being the same rate throughout.
I think of this being like suffocation mixed with hypoxia from blood loss and other systemic issues.
For 0 to -50 health, it'll do one point of suffocation at a 50% probability per cycle. This isn't too terrible. A couple of successful probabilities in a row will hurt, a couple that don't pass the prob check will let you recover a little air.
For -50 and down, you take one point of suffocation per tick. At -100, you go into a coma and flatline but you aren't quite dead yet. The deeper you are, the higher your risk of going into shock or cardiac arrest. Both rapidly increase suffocation rates.
In flatline (heart stopped), I have a check in there for suffocation and losebreath before it raises both of them. If they are both high, brain damage accrues very rapidly. If they are kept under control, brain damage accrues slowly.
Death is certain at ~100 brain damage or -200 total health, and the probability of death happening per cycle between -100 to -200 health is heavily weighted for brain damage. If you have someone doing CPR, it'll slow or stop your progression into crit and it'll negate a lot of the damage from the cardiac events. Salbutamol and Perfluorodecalin will also help a ton.
Now it'll reset the Losebreath status and knock Suffocation damage down quite a bit. How this helps:
Every tick that you are in crit, you take some suffocation damage. This was already the case, nothing new, but I made it scale now instead of being the same rate throughout.
I think of this being like suffocation mixed with hypoxia from blood loss and other systemic issues.
For 0 to -50 health, it'll do one point of suffocation at a 50% probability per cycle. This isn't too terrible. A couple of successful probabilities in a row will hurt, a couple that don't pass the prob check will let you recover a little air.
For -50 and down, you take one point of suffocation per tick. At -100, you go into a coma and flatline but you aren't quite dead yet. The deeper you are, the higher your risk of going into shock or cardiac arrest. Both rapidly increase suffocation rates.
In flatline (heart stopped), I have a check in there for suffocation and losebreath before it raises both of them. If they are both high, brain damage accrues very rapidly. If they are kept under control, brain damage accrues slowly.
Death is certain at ~100 brain damage or -200 total health, and the probability of death happening per cycle between -100 to -200 health is heavily weighted for brain damage. If you have someone doing CPR, it'll slow or stop your progression into crit and it'll negate a lot of the damage from the cardiac events. Salbutamol and Perfluorodecalin will also help a ton.