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Major Constructing something in front of QM stops crates from spawning (COG 1)
#4
Your construction likely covered the one-tile area that signifies the target direction for crates to be flung. Without that area, crates just chill.

No real way to fix this without completely changing the way QM is handled.


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RE: Constructing something in front of QM stops crates from spawning (COG 1) - by warcrimes - 07-03-2019, 07:43 AM

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