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New Wizard Spell / Feature - Talking Hat
#2
A better solution to the hat being melted would not be immunity to acid application, but being able to resummon the hat to your head even after it's destroyed and even while wearing no hat, with a 3-5 minute cooldown. That gives you some protection from acid melting your hat, while still giving crew an opportunity to actually finish you off if you get downed and hat melted.

I love the idea of it being used to store items though, that sounds hilarious.
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RE: New Wizard Spell / Feature - Talking Hat - by Arcvasti - 06-28-2019, 10:24 PM

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