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Nuclear Agent Turrets Feedback Thread
#7
(06-05-2019, 06:18 AM)aft2001 Wrote: I think, in a similar vein, engineer should generally be more useful - perhaps more akin to the TF2 Engineer, wherein they can use a limited pool of resources to construct useful machines and/or barricades, such as weak but quick to set up 360 degree turrets, larger turrets with limited aim but very deadly, possibly a Syndicate Borging machine, and maybe other nifty things like being able to repair the Nuke or even reinforce it against brute force, or better secure said nuke (such as welding it to the ground, which could extend the timer a little bit).

Teleporters and shields, for sure
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RE: Nuclear Agent Turrets Feedback Thread - by Frank_Stein - 06-05-2019, 09:38 AM

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