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Major Beepsky and Securitrons don't patrol
#1
Something recently broke Beepsky -- he no longer automatically starts patrolling at the start of a round, instead staying cooped up in his house.

Securitrons also refuse to patrol or move unless they see someone set to arrest, in which case they'll chase, but then stop dead if that person goes away.

The AI PDA doesn't seem able to kick them into gear, either; summoning doesn't work, and choosing to start patrolling doesn't work either.


Messages In This Thread
Beepsky and Securitrons don't patrol - by Zamujasa - 06-04-2019, 09:40 AM
RE: Beepsky and Securitrons don't patrol - by mbc - 08-25-2019, 05:02 PM
RE: Beepsky and Securitrons don't patrol - by mbc - 08-26-2019, 12:15 AM

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