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Nuclear Agent Turrets Feedback Thread
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The effectiveness of the turret is currently very limited. The Angle of Attack is really low and the DPS is not enough to compensate for that. It's very easy for someone who blunders into the turrets' line of fire to just step out again, without them taking too much damage. It also takes a long minute to set up, since you have to weld it to the floor and set the AoA manually.

Overall I think it was balanced towards a "best-case" scenario, where you have the time and space to optimize the turret placement. That scenario just doesn't occur often enough to justify taking it over the Heavy Weapons' Kit, AKA "the moving turret".

I'd much rather have a weaker turret with a wider angle of attack that I can quickly set up and forget about, OR a stronger mounted gun-type weapon that has to be manually fired.

The star of the kit for me is actually the high-capacity welder, since you can quickly seal off flanking routes and repair pods indefinitely. If you have time, you can also weld down walls and re-purpose them as makeshift barricades.
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RE: Nuclear Agent Turrets Feedback Thread - by Vengarr - 06-01-2019, 03:09 PM

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