06-28-2013, 05:35 PM
Can you re-add the access to genetics IDs that lets them take a clone out of the pod early? Sometimes the biomass levels screw up and we're left with a dude stuck in the pod, so it'd be nice to have the option of removing early clones.
Also, it gives traitor geneticists an option for dealing with clones you don't want alive when people barge in and operate the cloner themself, then leave without saying a word.
Also, it gives traitor geneticists an option for dealing with clones you don't want alive when people barge in and operate the cloner themself, then leave without saying a word.
![[Image: S3OZ6uw.gif]](http://i.imgur.com/S3OZ6uw.gif)