05-19-2019, 03:57 PM
Change loyalty implants to loyalty flashes. Let loyalty-flashed people see other loyalty-flashed people the way revs see fellow revs. Flashing would take the same amount of time as a rev flash. Converting someone of the opposite type could take 50% longer.
I still think some sort of king-of-the-hill mechanic would be good in forcing a resolution to the stalemate. After X minutes, whoever can maintain control of the bridge for long enough (or offs the other side) wins. It'd give a reason for everyone to come out of hiding and storm a central area.
The most boring variant I've seen was a rev head bolting themselves in some maint closet with a mechanics teleporter and a thindow; you'd get flashed through the thindow, and if you didn't get converted you'd be arrested and murdered, otherwise you'd get let out. it basically resulted in one head rev never moving for 50 minutes.
I still think some sort of king-of-the-hill mechanic would be good in forcing a resolution to the stalemate. After X minutes, whoever can maintain control of the bridge for long enough (or offs the other side) wins. It'd give a reason for everyone to come out of hiding and storm a central area.
The most boring variant I've seen was a rev head bolting themselves in some maint closet with a mechanics teleporter and a thindow; you'd get flashed through the thindow, and if you didn't get converted you'd be arrested and murdered, otherwise you'd get let out. it basically resulted in one head rev never moving for 50 minutes.