05-15-2019, 04:40 PM
The pillars of SS13 are shenanigans, social interaction, and antag gimmicks. Additionally, many people frown upon people who rampage and murderbone because it's noninteractive and boring for people who are not the rampager. A game mode, then, that focuses on exclusively combat with next to no social interaction between players being part of the main rotation sounds like a *great idea*. I get that you put a lot of work into this, and it was a pretty good silly goof joke, but it's not a good fit for SS13 long term.