05-12-2019, 10:29 PM
(This post was last modified: 05-12-2019, 11:03 PM by ZeWaka. Edited 1 time in total.)
(05-12-2019, 09:57 PM)Zamujasa Wrote: powernet sux
Very good points all around. I just feel like there needs to be some 'hardwired' feeling of the AI, rather than doing it all wirelessly
(05-12-2019, 09:57 PM)Zamujasa Wrote: Why do we keep numbered laws at all?
For precedence in the event of a law conflict. With this new system, precedence would only be determined via law order.
I like your mockup, but this is more what I was envisioning:
Quote:AI Law Mount Rack - id#as454d - [Update Connected Units]
---------------------------------------------
Law Precedence is determined by ordering only.
Slot 1: Don't directly or indirectly cause human harm by your actions.
Slot 2. Follow orders, based on the chain of command.
Slot 3. Don't hurt yourself, idiot.
Slot 4:
Slot 5:
Slot 6:
Slot 7:
Slot 8:
Slot 9
Slot 10:
---------------------------------------------
You would click on the slots with the card in your hand to insert a law module, or click on an existing with an empty hand to remove it.
Quote:Robotics Control
---------------------------------------------
Law Rack#as454d
NeptuneFantasy(AI) (145, 120, 1) [Rename]
SaturnNightmare(AI) (100, 13, 1) [Rename]
NormalBot [Freeze Law Updates] [Lockdown]
EmaggedBot [Freeze Law Updates] [Lockdown] <-- name would be scrambled
Law Rack#45jlp31
RogueVonRogue(AI) (200, 52, 3) [Rename]
RogueVonBot [Freeze Law Updates] [Lockdown]
**syndieframebot is not displayd**