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Remove the Armory eguns. Replace them with... stuff
#7
Nautilus Wrote:No e-gun for the HoS.

Never introduce riot shields ever again oh my god.

Were they a thing once? How were they work back then?
I saw barricades on a certain server and thought that they were pretty lame, was that similar?

Also, I ain't budging on the idea that hos should have an egun. My argument is that they are often a bigger target than the captain in non operative round simply because of their armory access. That, and I normally use lasers to take out rogue beepsky's/guardbuddies. As far as I remember, bullets do not do damage, they just whizz over their little cute heads.


Marquesas Wrote:No, the stun spacker should just stun. We're security, not barbarians.

Why do you want an energy gun in the HoS locker? For detainment you have 6 tasers available if there are no security officers, and if that is the case, you can always go to QM and get some lasers.

Armoured space suits. Riot shields. I don't know. The first one I don't see the point, the riot shields, if they have a significant disadvantage, I'd give it a shot. Yeah, actually no, it's too much effort to make this not overpowered.

I ask again, what is the advantage over a stun spacker to a taser? Sure they have ammo that can be reloaded, but what if I have two tasers?

Armored spacesuits would be better than blast suits as they can resist the cold and take a bullet. Good against nuclear operatives and other peeps that are using space and have weapons.
Riot shields would exposed to flashbangs, stun batons, and flashes. You can't run/walk with it. That and it's on one hand while your gun is in the other, when you swap hands to fire, you automatically lower your shield exposing yourself. That sounds pretty disadvantaged if you ask me.
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