04-26-2019, 11:04 AM
Can we remove the thing where the shuttle can't be called and the round only ends if either the revs/heads win or the timer runs out? Nobody really likes it and it just leads to situations where everyone is sitting around waiting while the loyalists/revs fruitlessly scour the station for the last braindead rev head/head hiding in a locker somewhere in maint. Just have the end-round text adjust based on how many rev heads/heads remain alive once the shuttle reaches Centcomm.