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2 Flockmind Bugs
#3
Bug report: Flock partitions (Not sure about flockminds themselves?) seem to be able to interact with the station somewhat despite being spectral. I was able to open and close lockers, move drag people into lockers, and drag objects and other players around the station. Nobody seemed to react to it, but I did only start testing it out when the round was ending, so perhaps nobody noticed.


Messages In This Thread
2 Flockmind Bugs - by MrMagolor - 04-22-2019, 02:06 PM
RE: 2 Flockmind Bugs - by Cirrial - 04-22-2019, 02:08 PM
RE: 2 Flockmind Bugs - by Kirinith - 04-22-2019, 07:49 PM
RE: 2 Flockmind Bugs - by Berrik - 04-23-2019, 03:00 PM
RE: 2 Flockmind Bugs - by Berrik - 04-25-2019, 01:25 AM
RE: 2 Flockmind Bugs - by sartorius - 05-02-2019, 06:56 PM
RE: 2 Flockmind Bugs - by MrMagolor - 05-03-2019, 05:10 AM

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