04-22-2019, 07:49 PM
(This post was last modified: 04-22-2019, 07:51 PM by Kirinith. Edited 1 time in total.
Edit Reason: Not sure if I messed terms up. I was the spooky ghost flock servant drawn from deadchat
)
Bug report: Flock partitions (Not sure about flockminds themselves?) seem to be able to interact with the station somewhat despite being spectral. I was able to open and close lockers, move drag people into lockers, and drag objects and other players around the station. Nobody seemed to react to it, but I did only start testing it out when the round was ending, so perhaps nobody noticed.