04-22-2019, 04:03 PM
(This post was last modified: 04-22-2019, 04:03 PM by Zamujasa. Edited 1 time in total.)
That also brings up the interesting mix that a different traitor could blow up the cloner, making your disk investment worthless.
Comedy idea: a one-time-use, deployable respawn pod, like the geneticist traitor kit. Lights up like the mindslave cloner module, but only includes the cloning pod. Has enough biomatter for one go and takes the most recent data disk, and automatically starts if that person's health implant goes off.
- Auto-scans the first person to touch it after deploying
- Injects health implant as well
- Can be hijacked by using a disk on it, which will track that person instead
- Has only one use and will harmlessly collapse into various scraps afterwards
For added bonus, make it scannable by Mechanics (but cost a lot of materials). Do you put it somewhere secure but remote, and go through the trouble of fetching additional gear to get back up? Or do you put it somewhere a little less distant but risk being found out?
Comedy idea: a one-time-use, deployable respawn pod, like the geneticist traitor kit. Lights up like the mindslave cloner module, but only includes the cloning pod. Has enough biomatter for one go and takes the most recent data disk, and automatically starts if that person's health implant goes off.
- Auto-scans the first person to touch it after deploying
- Injects health implant as well
- Can be hijacked by using a disk on it, which will track that person instead
- Has only one use and will harmlessly collapse into various scraps afterwards
For added bonus, make it scannable by Mechanics (but cost a lot of materials). Do you put it somewhere secure but remote, and go through the trouble of fetching additional gear to get back up? Or do you put it somewhere a little less distant but risk being found out?