06-25-2013, 11:50 PM
Sorry, do you really need an explanation why kidnapping a person with a tracking implant easily with the telescience computer is incredibly shit, where you could put them in your shitty dungeon full of lions or hell, just a locked room?
Yesterday, I was forcefully implanted by the RD with a tracking implant so he could easily teleport to my location. At first I assumed he was just going to use the telescience computer to try and lock onto wherever I am and teleport me. That was a frightening thought, and the only respite to that was that I COULD walk around and avoid it. And that is how it should be - a feat of skill and a matter of timing, rather than clicking a button and stealing a person.
Sure, you can remove the implant by going to medical, but by that point you're wasting time and may very well be stolen on the fucking gurney.
What i'm saying is use a GPS and find the tracking implant's coordinates manuel, like everything else to do with the damn telescience computer. Don't make telescience an actively horrible experience for everyone outside of the science role.
Yesterday, I was forcefully implanted by the RD with a tracking implant so he could easily teleport to my location. At first I assumed he was just going to use the telescience computer to try and lock onto wherever I am and teleport me. That was a frightening thought, and the only respite to that was that I COULD walk around and avoid it. And that is how it should be - a feat of skill and a matter of timing, rather than clicking a button and stealing a person.
Sure, you can remove the implant by going to medical, but by that point you're wasting time and may very well be stolen on the fucking gurney.
What i'm saying is use a GPS and find the tracking implant's coordinates manuel, like everything else to do with the damn telescience computer. Don't make telescience an actively horrible experience for everyone outside of the science role.