04-10-2019, 01:26 PM
(This post was last modified: 04-10-2019, 01:44 PM by Spoodle. Edited 1 time in total.
Edit Reason: whoops, forgot to hint "enter" once
)
A lot of this Avack's already said, but these are just my basic thoughts. Also, brain no good words right now so this isn't exactly a beautifully written essay :P
“Roleplay and have fun!”
I think some parts of it ought to be bolded, because playing along with other people’s gimmicks and such is very important.
“If you are a traitor, you make the fun!”
It might as well be clarified by replacing “traitor” with “antagonist”. Also, this part of it irks me-
“don't try to go on a homicidal rampage unless your objectives require you to do so!”
Admins have stated time and time again that objectives do not matter. And homicidal rampages are only fine if people actually roleplay them, right? This misleads people in a way that’s very damaging to player mentality.
“Don’t be an awful person” and “Remember that this game relies on trickery, sneakiness, and some suspension of disbelief.”
These sections are already covered by the normal rules. All they do here is bloat the RP rules.
“Play out your role believably.”
This section most certainly should be put closer to the top as it’s an extremely important section, discussing anti-vigilantism and character knowledge expectations.
“Keep IC and OOC separate.”
There ought to be something about how revealing absolutely any information about the current round is strictly prohibited, and there ought to be something about how the hivemind is IC, since literally the only way for a new player to know that is to either adminhelp or get talked to.
Also, I agree with Eris about how there ought to be a part of the rules on how you shouldn't burst into places to do whatever you want when there are people already there.
Basically, I agree with everything Avack and Eris have said.
“Roleplay and have fun!”
I think some parts of it ought to be bolded, because playing along with other people’s gimmicks and such is very important.
“If you are a traitor, you make the fun!”
It might as well be clarified by replacing “traitor” with “antagonist”. Also, this part of it irks me-
“don't try to go on a homicidal rampage unless your objectives require you to do so!”
Admins have stated time and time again that objectives do not matter. And homicidal rampages are only fine if people actually roleplay them, right? This misleads people in a way that’s very damaging to player mentality.
“Don’t be an awful person” and “Remember that this game relies on trickery, sneakiness, and some suspension of disbelief.”
These sections are already covered by the normal rules. All they do here is bloat the RP rules.
“Play out your role believably.”
This section most certainly should be put closer to the top as it’s an extremely important section, discussing anti-vigilantism and character knowledge expectations.
“Keep IC and OOC separate.”
There ought to be something about how revealing absolutely any information about the current round is strictly prohibited, and there ought to be something about how the hivemind is IC, since literally the only way for a new player to know that is to either adminhelp or get talked to.
Also, I agree with Eris about how there ought to be a part of the rules on how you shouldn't burst into places to do whatever you want when there are people already there.
Basically, I agree with everything Avack and Eris have said.