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QDMM Ideas, Suggestions, Bug Reports, Creation Showoff, and Changelog thread
#14
I wanna fool around with this and i'm a complete noob so i'll be writing a how-to as I slowly learn what the fuck i am doing.

1. Pull from the goonstation git repo using SourceTree or somesuch (https://github.com/goonstation/goonstation-2016.git).
2. Load the DME from the goonstation folder.
3. File -> New
4. Set dimensions to 300x300, 1 z-level. Draw one tile in the middle. Save the map then close QDMM and reopen it. You now have a new map you can start editing.



Are there any visibility settings planned in the future? ie. Being able to toggle hide all area markers/turf/mob/object would be enormously helpful. I was zooming around on cogmap looking at how things are done but the area highlights really make it hard to focus on what's beneath.


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RE: QDMM Ideas, Suggestions, Bug Reports, Creation Showoff, and Changelog thread - by twoski - 04-10-2019, 07:32 AM
The terrible 2 letter bug - by twoski - 04-24-2019, 06:15 AM

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