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QOL changr - High Capacity Air (HCA) canisters
#1
Hello! I have returned from the grave. 

This current suggestion is more of a mapping change than coding change.

1. Change all normal (white) air canisters to HCA canisters
Normal air canisters are functionally useless if their function is to re-pressure a room. It's akin to blowing up a balloon with a keyboard cleaner.

2. Give QM a gas extractor. Give the gas extractor the ability to produce HCA canisters.
You know that gas extractor that's in engineering that's barely touched because of the surplus of canisters? Give QM that, without any mats. QM will have to order mats (or Mining) to produce HCAs. Yes this also means they can make plasma canisters if Gragg or Mining is willing, but c'est la vie. 

3. Rejig "Atmospheric Supplies" to contain HCAs
Currently it contains an Atmos jumpsuit, scrubbers and gas tanks. This isn't very useful, there's plenty of air scrubbers and gas tanks on the station. Change it so that it contains x2 HCAs, x2 HVACs and an Atmos suit. And reduce the ridiculous 8000 credit pricetag, 5000-6000 would be more reasonable. 

These minor changes would allow players to actually combat depressurized rooms. It should still be a challenge, but not impossible as it is currently.
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QOL changr - High Capacity Air (HCA) canisters - by Sundance - 04-02-2019, 12:35 AM

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