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Bump up rev % after a certain pop threshold
#35
My suggestion to stop stalemates: per what Flaborized suggested, give all rev heads pinpointers 30 minutes in and auto call @ 40 minutes. Tie if both parties escape, if no heads escape revs win. I'm worried less about balance of win % (we've seen with CM that a balanced win rate literally does not matter for player satisfaction) and more so bringing forth a very fun game mode that will be capped to end under 50 minutes each time.
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RE: Bump up rev % after a certain pop threshold - by OMJ - 03-28-2019, 11:22 AM

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