03-27-2019, 03:58 PM
(This post was last modified: 03-27-2019, 05:25 PM by TheMaskedMan2. Edited 3 times in total.)
I'm actually arguing for nerfing neurotoxin and giving it a DNA cost in exchange for a few other options of attacking people and going about things. I would rather get attacked with a claw instead of stung for 2+ minutes and perma-killed. Allows a bit more counter-play. Currently changeling gameplay is stay very quiet, run around, find people alone -> sting them -> succ.
Actually, here's an idea, give Neurotoxin those nerfs to how spammable it is, but make the Arm-Claw the free ability. So now Changelings will have to transform and actually fight you to get a suck off and it gives them something to fight back with when caught. Perhaps also partial succ's could be a thing, so if a Changeling doesn't finish draining someone they get like, 1-2 points, maybe? I don't know. Since this would probably result in a lot more responses and people screaming. So ideally there would be less perma-killing and generally a more interesting experience?
Anyways the whole thing is getting massively off topic from the original suggestions, which in my opinion is barely even a buff and more just an option of mimicking people more, which I think is always fun.
Nerf Neurotoxin, Longer cooldown, DNA cost -> Make Arm-claw free instead. Optional: Potentially allow less DNA points to be gained from partial sucks since chances are they will be interrupted a lot more.
Ideal Result: Lings are no longer reliant on just solo'ing everyone with an instant brain damage stun and actually have to play and be clever unless they can afford the sting, and even then it can't be spammed nearly as much, they need to choose their targets.
Thoughts? Maybe? Horrible? Amazing?
Actually, here's an idea, give Neurotoxin those nerfs to how spammable it is, but make the Arm-Claw the free ability. So now Changelings will have to transform and actually fight you to get a suck off and it gives them something to fight back with when caught. Perhaps also partial succ's could be a thing, so if a Changeling doesn't finish draining someone they get like, 1-2 points, maybe? I don't know. Since this would probably result in a lot more responses and people screaming. So ideally there would be less perma-killing and generally a more interesting experience?
Anyways the whole thing is getting massively off topic from the original suggestions, which in my opinion is barely even a buff and more just an option of mimicking people more, which I think is always fun.
Nerf Neurotoxin, Longer cooldown, DNA cost -> Make Arm-claw free instead. Optional: Potentially allow less DNA points to be gained from partial sucks since chances are they will be interrupted a lot more.
Ideal Result: Lings are no longer reliant on just solo'ing everyone with an instant brain damage stun and actually have to play and be clever unless they can afford the sting, and even then it can't be spammed nearly as much, they need to choose their targets.
Thoughts? Maybe? Horrible? Amazing?