06-23-2013, 02:24 AM
Captain_Bravo Wrote:Cogs has explained this before, it's not a bug. Cogs write the pods to do that. Byond only recognizes 32x32 objects, he cheated a bit to make the pod 64x64, therefore for a bunch of things Byond only recognizes a single tile as actually belonging to the pod. As far as I know, that was the only way a 64x64 pod could be implemented. Otherwise we'd all be stuck with miniputts.
It could work on the same principle as TK. Hardly anything is impossible, it's a question of effort.