Thread Rating:
  • 4 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
AI an Cyborg should be late-join enabled.
#5
(03-09-2019, 08:27 PM)SimianC Wrote: When discussing the idea of late-join borgs/AI, the topic of suicide laws eventually crops up. As someone who plays AI/borg rather frequently, I have received a suicide law maybe once or twice, it's such an uncommon occurrence that I don't think it's really a concern. Furthermore, if there are no cyborgs or AI on station to begin with, I find it hard to believe that someone would go out of their way to upload an unnecessary suicide law.

I feel like the best way to handle that would be if the AI is dead but with suicide laws in place, A late join taking over the AI role should be considered as the AI doing a hard reset

A new player takes the role, laws are set back to default, a big announcement is made of the fact, and we continue like normal

The hard reset could work automatically, or maybe need an ingame event to happen before it becomes available again. Either way, I think it's perfectly accomplishable while still keeping the gameplay balanced
Reply


Messages In This Thread
RE: AI an Cyborg should be late-join enabled. - by Frank_Stein - 03-09-2019, 09:52 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)