06-20-2013, 11:30 AM
Embolism Wrote:I'd argue that with rates decreased there's more round variety. Instead of every round being a murderfest you get some quiet rounds where people just do there own thing or conduct group activities that don't involve bloody murder; while still having rounds that quickly devolve into murderfests.
Not being able to predict how a round will turn out is part of the fun. When every round is predictably "X has an Artistic Toolbox" and "HoP just got murdered by Y" and "HALP ROGUE BORGS" it actually gets quite stale, despite the chaos of individual rounds themselves.
I'm going to frankly claw the skin off my face for saying this, but:
The lack of variety was mostly caused by surplus crates usually coming with a high value item (as in telecrystals), and let us go through the high value items - artistic toolbox for 10, cyalume saber for 7, chainsaw for 7. It's easy to see that the crate usually forces a rampaging behaviour purely because you'll want to use the items it yielded. I, for one, had a 25% artbox rate with the surplus crate. This behaviour was outright removed in the same update traitor numbers were reduced to (apparently below) the value it was 2 months ago. All-in-all, this update far overshot the mark of reducing chaos and collapsed it into boredom.