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Raise amount of traitors
#3
IMO Traitor counts were far too high previously. While I understand wanting to have more chaotic rounds and less peaceful rounds, when every round is chaotic you lose the contrast between chaotic and peaceful; and therefore a lot of the tension near the beginning of the round speculating on whether this round will be quiet or mass hysteria is lost (since you know every round will become mass hysteria).

Plus it also makes it much, much harder, if not impossible, for traitors to choose to be subtle; because you can almost be sure that there will be a number of rampagers and unless you're a rampager yourself (so you can defend yourself, or make it obvious that you're a traitor to other traitors) you're probably going to fall victim; and in any case there's not a lot of fun in subtlety when the station is already in panic.
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