02-15-2019, 09:44 AM
I believe the reason most people don't like pathology is because seemingly every round someone is doing patho some horrible hellplague is accidentally or "accidentally" released. Nonantag pathogens are more often a problem than hellviruses made by baddies.
I like the idea of giving the crew more means to actually deal with a pathogen, but I feel as if pathology players may not like a change like that. If you spend 40 minutes+ of your antag round on a boring, RNG-based system where you sit at a computer and press buttons to create some hellplague, you're going to want some results, and by what is essentially nerfing the ability of pathology to do its thing you make pathology an even less worthwhile way to spend an antag round.
Maybe there could be some sort of 1TC traitor item for docs that you could somehow put into your pathogen to make it immune to whatever common "easy way out" tools the crew has. It'd makes nonantag pathologists less of a huge annoying problem by making curing their pathogens easy and simple while still allowing sneaky traitors who want to use pathology for evil to do so without countering their diseases becoming too easy for it to be worth doing.
I like the idea of giving the crew more means to actually deal with a pathogen, but I feel as if pathology players may not like a change like that. If you spend 40 minutes+ of your antag round on a boring, RNG-based system where you sit at a computer and press buttons to create some hellplague, you're going to want some results, and by what is essentially nerfing the ability of pathology to do its thing you make pathology an even less worthwhile way to spend an antag round.
Maybe there could be some sort of 1TC traitor item for docs that you could somehow put into your pathogen to make it immune to whatever common "easy way out" tools the crew has. It'd makes nonantag pathologists less of a huge annoying problem by making curing their pathogens easy and simple while still allowing sneaky traitors who want to use pathology for evil to do so without countering their diseases becoming too easy for it to be worth doing.