06-17-2013, 04:46 PM
After the botany changes and mining pod Electrician/Mechanic is the one job that still feels purely like pulling teeth to me, and the fucking ElekTeks are a good part of why. Mechanics as-is could be replaced entirely by a parts vendor in Medical that spits out parts to make another cloning setup, because that's basically the only non-grief thing they're good for. Anything relating to power or the engine is controlled with an iron grip by the Engineers, 95% of machines never need to have more built because there's more than enough to cover for the occasional bomb, pods are open season to every department, and just about the only things worth making are genetics equipment, stolen thermals/lasers/flashes, the crusher, and monkey dispensers (which are then used to drown the station in monkeys).
When I'm a traitor mechanic I try to be a dick by placing monkey dispensers in incredibly inconvenient spots, hiding crushers in cloaking fields, and...that's about it. When I'm a normal mechanic, I either reinforce electronics into my personal impenetrable fortress, or kill myself with a toolbox.
When I'm a traitor mechanic I try to be a dick by placing monkey dispensers in incredibly inconvenient spots, hiding crushers in cloaking fields, and...that's about it. When I'm a normal mechanic, I either reinforce electronics into my personal impenetrable fortress, or kill myself with a toolbox.