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spacewalking tethers
#4
this does sound really cool but i'm worried about how things like the 'swinging on an arc' would work code wise. im sure this could be added simply using an invisible force-field that only affects the tethered player, but it wouldn't really do rope-like things
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Messages In This Thread
spacewalking tethers - by warcrimes - 01-29-2019, 07:35 PM
RE: spacewalking tethers - by Kovirii - 01-29-2019, 08:19 PM
RE: spacewalking tethers - by Spoodle - 01-29-2019, 09:28 PM
RE: spacewalking tethers - by NateTheSquid - 01-30-2019, 02:48 AM
RE: spacewalking tethers - by Wisecrack34 - 01-30-2019, 07:59 AM
RE: spacewalking tethers - by The Gorog - 01-30-2019, 10:01 AM
RE: spacewalking tethers - by qwertyquerty - 01-31-2019, 11:33 AM
RE: spacewalking tethers - by warcrimes - 01-31-2019, 03:43 PM
RE: spacewalking tethers - by Wisecrack34 - 01-31-2019, 11:35 AM
RE: spacewalking tethers - by Lady Birb - 01-31-2019, 04:42 PM
RE: spacewalking tethers - by Wisecrack34 - 01-31-2019, 09:28 PM

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