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[Feature] Spacephobia returns. More efficient.
#4
Three makes sense for range. That is just far enough that if you were standing by a glass window to space, it would trigger.

Granted, this would also trigger if the space tile was near a solid hole. You could handwave that as the Crewmembers spacephobia being bad enough they didn't even like having only one wall between them.

I suppose you could also run another tile check, after the first is selected, you could check tiles near it for more space tiles before triggering. Overall longer than one tile, but still much less than 200


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RE: [Feature] Spacephobia returns. More efficient. - by Frank_Stein - 01-23-2019, 09:53 PM

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