01-18-2019, 04:42 AM
"Local biological and radiosensitive instruments have detected increased radiation and mutated life forms in your area. Please avoid any green, glowing sea life and/or barrels, as they may drastically reduce your productivity." - Spawns some radioactive stuff somewhere on the ocean floor that irradiates anyone that gets close, as well as some pretty nasty mutant sharks or something.
"Caution: Hull structural integrity failure detected. Unable to locate point of failure. Please avoid any flooded areas and report hull breaches to Engineering." - Causes a random section of exterior wall/window to break, which naturally starts to flood.
"A migration of sea life has been detected in your area. Please use caution around predatory schools, as unscheduled physiological deconstruction may occur to personnel that do not exercise caution." - Spawns 3-12 predatory fish around the map (at the moment, just sharks basically)
"Alert: Unexploded ordinance has been detected surfacing from the sediment in your area. Please avoid any unrecognized metal objects that may or may not be torpedo, bomb, or artillery shell shaped." - Spawns a number of volatile explosives around the map in varying shapes, which have a chance to detonate if a person gets close or picks it up.
"Caution: Hull structural integrity failure detected. Unable to locate point of failure. Please avoid any flooded areas and report hull breaches to Engineering." - Causes a random section of exterior wall/window to break, which naturally starts to flood.
"A migration of sea life has been detected in your area. Please use caution around predatory schools, as unscheduled physiological deconstruction may occur to personnel that do not exercise caution." - Spawns 3-12 predatory fish around the map (at the moment, just sharks basically)
"Alert: Unexploded ordinance has been detected surfacing from the sediment in your area. Please avoid any unrecognized metal objects that may or may not be torpedo, bomb, or artillery shell shaped." - Spawns a number of volatile explosives around the map in varying shapes, which have a chance to detonate if a person gets close or picks it up.