Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
RP: Please change the Motive system
#27
Yeah, the proposed buffs and debuffs I described were entirely arbitrary. I agree that it's a seemingly viable direction to go in, of course.

As for the difficulty in implementation, I don't think that these mechanics would be all too hard to add. As far as I can tell it's simple checking of some values and changing other values based on that (checking the percentage of a motive and adjusting, say, movement speed based on that, or natural healing rate of most damage types).
Reply


Messages In This Thread
RP: Please change the Motive system - by Weavel - 06-02-2018, 03:33 PM
RE: RP: Please change the Motive system - by aft2001 - 01-09-2019, 09:40 AM

Forum Jump:


Users browsing this thread: 5 Guest(s)