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Multiple Nuke Discs
#6
Well the crew already can use the Captain's disc against the syndies, and it has the effect of 3 extra minutes to deal with the bomb. The Head/Clown discs would require that 10-15 second delay when used by the crew as well, but the Captain disc would still be like a 1 second use time, or instant.

If the discs solely benefit the Syndies, why bother keeping it? Just crush it if there's literally no benefit to keeping it. That and inventory space is too precious to waste on a useless/potentially harmful item.
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Messages In This Thread
Multiple Nuke Discs - by Flaborized - 11-25-2018, 03:02 PM
RE: Multiple Nuke Discs - by Frank_Stein - 11-25-2018, 04:44 PM
RE: Multiple Nuke Discs - by Erev - 11-26-2018, 06:35 AM
RE: Multiple Nuke Discs - by aft2001 - 11-26-2018, 06:49 AM
RE: Multiple Nuke Discs - by Recusor - 11-26-2018, 07:28 AM
RE: Multiple Nuke Discs - by aft2001 - 11-26-2018, 07:56 AM
RE: Multiple Nuke Discs - by Recusor - 11-26-2018, 08:52 AM
RE: Multiple Nuke Discs - by warcrimes - 11-26-2018, 08:54 AM
RE: Multiple Nuke Discs - by Nnystyxx - 11-26-2018, 09:51 AM
RE: Multiple Nuke Discs - by aft2001 - 11-26-2018, 09:53 AM
RE: Multiple Nuke Discs - by Flaborized - 11-26-2018, 11:44 AM
RE: Multiple Nuke Discs - by Erev - 11-27-2018, 12:49 AM
RE: Multiple Nuke Discs - by NateTheSquid - 11-27-2018, 04:38 AM
RE: Multiple Nuke Discs - by aft2001 - 11-27-2018, 04:50 AM
RE: Multiple Nuke Discs - by Recusor - 11-27-2018, 08:16 AM

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