11-19-2018, 03:32 AM
just experienced the grandness of combat medic
are you supposed to exchange your syndi pockets for teammates cyanide pills for your syringe gun??
i get that you're really supposed to support your team but there's not much point trying to bring someone out of crit during nuke round, also consider there's already medkits and atropine in the outpost.
and you know, how many nuke ops take any of it??
the most useful thing is straight up the donk pockets and that's about it
your only offensive is the syringe gun apart from a revolver, compared to any other gear you get, it seems pretty piss
or sure it's supposed to be purely a support loadout but i don't think there's gonna be much healing done with anything other than the donk pockets
only way to change that meta/intended feature is if there was something like donk pockets but in emergency injector form or a different gamemode involving syndies/the gear at a slower pace
so really it's like 12tc for donk pockets and a cool outfit
open a box and it's either chose between delaying an inevitable death or loading that syringe gun with cyanide pills
imo drop the syringe gun for a proper gun, could be a pistol, could be a renammed hunting rifle to like marksman rifle and two spare mags
Quote:"why the fuck do i wanna take a medkit when i can just bring a box of syndicate donk pockets"
-me (circa 2018)
are you supposed to exchange your syndi pockets for teammates cyanide pills for your syringe gun??
i get that you're really supposed to support your team but there's not much point trying to bring someone out of crit during nuke round, also consider there's already medkits and atropine in the outpost.
and you know, how many nuke ops take any of it??
the most useful thing is straight up the donk pockets and that's about it
your only offensive is the syringe gun apart from a revolver, compared to any other gear you get, it seems pretty piss
or sure it's supposed to be purely a support loadout but i don't think there's gonna be much healing done with anything other than the donk pockets
only way to change that meta/intended feature is if there was something like donk pockets but in emergency injector form or a different gamemode involving syndies/the gear at a slower pace
so really it's like 12tc for donk pockets and a cool outfit
open a box and it's either chose between delaying an inevitable death or loading that syringe gun with cyanide pills
imo drop the syringe gun for a proper gun, could be a pistol, could be a renammed hunting rifle to like marksman rifle and two spare mags