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Buff the chemicompiler
#15
I'm bumping this ancient thread because I really do like this suggestion. Ihenn lists off multiple good ways of buffing the ChemiCompiler, so I'm not gonna make a brand new thread just to restate what they said.

In particular, I think the biggest thing that needs to be added if the CC were to be buffed would be an internal reagent synthesizer/finite (but very large) repository for the base chemicals (Probably excluding welding fuel). The handheld version of course would have a very limited amount of reagents it could synthesize before running out and requiring a refill from somewhere, maybe deep space?

The thing is utterly useless, as it's so much faster and easier to just make the stuff by hand in a chemical dispenser. It's 10x harder to use than any other piece of equipment in chemistry, and yet it's a lot less useful. Even if it were buffed to have an internal synthesizer, it would still take a lot of effort to make programs for it, so your average pubby wouldn't be able to make hellchems with it (they'd just use the bar's chem dispenser, anyways). The CC would probably just help make the complex medicines that chemists can't be bothered to make since they're making hellchems, like atropine and salbutamol ((salbutamol is seriously underused by the way, if you have an IV drip of it you just don't need to breathe anymore, and it has no downsides to it)).

Since this is an obscure mechanic, implementation of a buff isn't necessary. But, this is Goonstation, and gimmick mechanics is a hallmark of Goon (like pathology and networking).
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