10-23-2018, 12:38 PM
(This post was last modified: 10-23-2018, 12:38 PM by Recusor. Edited 2 times in total.)
Idea - One-way mirror/window?
The sprite would remain the same, but vision would be blocked from one side. Because of how windows work now it would be immediately obvious that something funky is going on, but might be useful. This idea came about as I was trying to think of places that a secret lab could be made.
Im imagining this working by applying silver to an existing window sprite. If someone was standing to the right of the window, then that is the side that becomes opaque.
If we wanted to go really crazy we could have it be based on light levels. If the light levels on the tile next to the opaque area is low, perhaps some visibility through could work.
Or it might just not work well in a game like SS13.
The sprite would remain the same, but vision would be blocked from one side. Because of how windows work now it would be immediately obvious that something funky is going on, but might be useful. This idea came about as I was trying to think of places that a secret lab could be made.
Im imagining this working by applying silver to an existing window sprite. If someone was standing to the right of the window, then that is the side that becomes opaque.
If we wanted to go really crazy we could have it be based on light levels. If the light levels on the tile next to the opaque area is low, perhaps some visibility through could work.
Or it might just not work well in a game like SS13.