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Mechanics gibbers are overpowered.
#11
(10-20-2018, 12:08 PM)Frank_Stein Wrote:
(10-20-2018, 10:27 AM)Noah Buttes Wrote:
(10-20-2018, 10:22 AM)Frank_Stein Wrote:
(10-20-2018, 01:46 AM)Berrik Wrote: Mechanics can deploy their kits instantly by whacking them with a soldering iron, yes.

I think it would be fair to add a delay to the time it takes to deploy kits, so this tactic wouldn't be as easy to perform without stunning

This would make mass production of non-lethal items even more tedious than it already is.

Oh no, mechanics will have to spend even longer filling the hallway with hacked vending machines!

Oh no, mechanics will take even longer to mass produce viable weaponry to fight the blob/syndies/etc. with!

I hate mechanics built crusher traps with a burning passion, but I don't think implementing a cooldown on frame deployment is the right solution to the problem.
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Messages In This Thread
Mechanics gibbers are overpowered. - by SRQ - 10-20-2018, 01:12 AM
RE: Mechanics gibbers are overpowered. - by SRQ - 10-20-2018, 01:21 AM
RE: Mechanics gibbers are overpowered. - by SRQ - 10-20-2018, 01:33 AM
RE: Mechanics gibbers are overpowered. - by SRQ - 10-20-2018, 12:08 PM
RE: Mechanics gibbers are overpowered. - by Noah Buttes - 10-20-2018, 01:13 PM
RE: Mechanics gibbers are overpowered. - by SRQ - 10-20-2018, 02:20 PM
RE: Mechanics gibbers are overpowered. - by SRQ - 10-22-2018, 03:33 PM
RE: Mechanics gibbers are overpowered. - by Sov - 10-25-2018, 07:31 AM

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